Game Mechanics
They are rules of the game that structure the gameplay and form together to create varying dynamics such as resource management.
Gameplay consist of:
Plot
Objectives (like complete quests)
Rules (Mechanics)
Some Game Mechanics are:
Health / damage
Moves of chess pieces
Ledge hanging
Collecting coins
Scoring based on units destroyed
Tetris Game Mechanics
Line clearing system
Scoring (multiple lines)
Rotating / placing system
Spawning and shape choice
Gears of War Mechanics
Cover system
Crouching, rolling, running
Aiming
Reloading
Ammo
Health
Sonic the Hedgehog Mechanics
Jumping, rolling system, spindash
Sticky running (loop the loops)
Collecting rings
Enemy safe-to-hit zones
Traps
Pickups (invincibility)
Last modified: 11 March 2025